It’s Halloween and there’s zombies everywhere! We’ve been taken to a secret military instalment to deal with the problem.
Considering this is a pop-up room the environment is great. We’re welcomed at an impromptu command center, then sent into a maze of rooms. The rooms have minimal props. And zombies. Or not, but they’re coming.
The purpose of this game is primarily adrenaline, the puzzles are a distraction, to keep us tense and magnify our scares. It didn’t play like a traditional escape room. Instead, each room had a fixed duration, after wchih we’d be forced, in suitable ways, into the next room. This allowed the pop-up to have several parralel play-throughs for the evening.
We each had a role to fulfill. While one team mate got a gun, another the power to freeze zombies, I got the job of searching for stuff. Oh the joy of slipping by zombies in the dark scrounging for bullets.
A few of the rooms suffer from needless dark. But okay, in this case it was needed, since otherwise the puzzles would be too easy and you wouldn’t get scared by the zombies.
Though not a traditional escape room, this was a fun experience.