We played both Saw rooms one after the other (back2back). However, after Maxim’s relatively painful experience in “Game Over”, in the second part, “The Revenge” (originally planned as “Nightmare” mode), we were insightful, and yet we opted for the softened “Hardcore” mode. That was a good decision!
The game starts like the previous one. We find ourselves in an extremely awkward position at the beginning, and we must get out of it collectively. Cooperative might not be the right word here, because only one person can really do something. Maybe it’s a little different when you play in a larger constellation (four or five), but like this, the opening sequence was a little too time-consuming for us, since two of us were more or less doomed to watch, and could only support their “savior” with a few advices. Small point of criticism.
After finally all could intervene in the game, it is time to escape from our prison. It’s not that easy, because there’s someone who wants to play a game with you. And that person has devised some perfidious trials for us and set numerous deceitful and sadistic traps. Sometimes you fall into them out of carelessness, or Jigsaw’s psychotic script simply forces you to make decisions. It is advisable to watch the Saw films beforehand to see the numerous references to them.
In terms of authenticity, atmosphere, and decoration, the two Saw rooms in Sofia were the best I have played so far. This goes far beyond a few white wall tiles smeared with red paint and scattered plastic body parts as you might know them from some other Saw rooms. For a horror room very good enigmas (by the way much more than in Game Over) and never seen challenges that fit perfectly into the theme.
Wanna play a game? Choose the right mode – do not overestimate yourself! – and enjoy the show!