After already our first date had to be cancelled due to “technical problems” on the part of Claustrophobia (unfortunately they neglected to inform us about this proactively), they made us wait at the alternative date and we could only start after some delay (when we finally got the zoom link).
Tesla’s Mystery is about a secret development of the brilliant scientist. The setting is, as in most Claustrophobia rooms, quite abusive. The game flow was good and the puzzles logical. I don’t regret that I played this room, even if the video quality was not always 100%.
Nevertheless I believe that this is not an ideal room for a remote game. All the technical gimmicks – experiments, trials, flashes of light and the like – would certainly be much more impressive in a live game.
There is a relatively long document about the game – a kind of storybook – which is a bit scary at first! Oh no, so much to read! But that gets relativized during the game, because it’s usually easy to see what’s relevant at that particular moment. One point in the storybook gave us some puzzles, until finally it turned out that you don’t need that for the remote version.
The final music didn’t fit the game and breaks the immersion from my point of view.