This may not come as a shock to anyone, given its name, but Hellevator is a small room. Very small extremely small. Essentially, in the size of a fancy elevator. But to be clear, this is not a complaint. Quite the opposite, actually. I was very intrigued about playing this room especially because of its theme – not a huge haunted house, not a wacky pirate ship, but instead – an elevator. I really hoped for the room to find a way to stick many puzzles into the small space in a way that won’t feel too crammed, and in that sense they fully delivered. Every single element of the innocent-looking elevator was used a spark of the game, which was quite impressive. That being said, I will say that’s some of the puzzles are slightly more tedious then I would have hoped for, causing some frustration if a process needs to be repeated, because of an error on the player’s side.
One final thing that I’ll mention, is the effects. The room has quite a few cool effect, which really elevate (huh? Huh?) The experience.